Course Identification

Algorithms, Games, and Economics
20204111

Lecturers and Teaching Assistants

Prof. Shahar Dobzinski
Dr. Avi Cohen

Course Schedule and Location

2020
First Semester
Wednesday, 10:15 - 12:00, Jacob Ziskind Building, Rm 155
06/11/2019

Field of Study, Course Type and Credit Points

Mathematics and Computer Science: Lecture; Elective; Regular; 2.00 points
Life Sciences (Molecular and Cellular Neuroscience Track): Lecture; Elective; Regular; 2.00 points
Life Sciences (Brain Sciences: Systems, Computational and Cognitive Neuroscience Track): Lecture; Elective; Regular; 2.00 points

Comments

N/A

Prerequisites

Basic knowledge of algorithms, complexity, and probability. Familiarity with game theory and economics will not be assumed.

Restrictions

50

Language of Instruction

English

Attendance and participation

Expected and Recommended

Grade Type

Numerical (out of 100)

Grade Breakdown (in %)

40%
60%

Evaluation Type

Take-home exam

Scheduled date 1

N/A
N/A
-
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Estimated Weekly Independent Workload (in hours)

4

Syllabus

In this course we will study Algorithmic Game Theory -- a field in the intersection of computer science, game theory and economics.  We will lean how to design algorithms that perform well even when in settings where the agents are selfish. Examples of such settings range from auctions and other resource allocation problems to recent markets for cryptocurrencies, such as Bitcoin. We will also learn how to apply the algorithmic point of view to analyze the performance of various economic markets. Toward the end of the course we will discuss recent research directions, e.g., using the algorithmic lenses to analyze problems from behavioral economics.

Learning Outcomes

Upon successful completion of this course students should be able to:

  1. Demonstrate familiarity with the basic notions of algorithmic game theory.
  2. Understand some current important research directions in the field.

Reading List

N/A.

Website

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