Course Identification

Algorithmic Game Theory
20244102

Lecturers and Teaching Assistants

Prof. Uriel Feige
Yotam Gafni

Course Schedule and Location

2024
Second Semester
Tuesday, 14:00 - 16:00, Ziskind, Rm 1
09/04/2024
09/07/2024

Field of Study, Course Type and Credit Points

Mathematics and Computer Science: Elective; 2.00 points
Chemical Sciences: 2.00 points
Life Sciences (Systems Biology Track): Computer Sciences & Mathematics; 2.00 points
Mathematics and Computer Science (Systems Biology / Bioinformatics): Computer Sciences & Mathematics; 2.00 points

Comments

N/A

Prerequisites

Basic knowledge (at an undergraduate level) of algorithms, computational complexity notions,linear algebra, probability theory.

Restrictions

50

Language of Instruction

English

Attendance and participation

Expected and Recommended

Grade Type

Numerical (out of 100)

Grade Breakdown (in %)

50%
50%

Evaluation Type

Final assignment

Scheduled date 1

N/A
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-
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Estimated Weekly Independent Workload (in hours)

3

Syllabus

The course will review basic concepts from game theory, social choice and economics (such as Nash equilibrium, fair division, auctions, mechanism design), and study them from a computer science angle (such as algorithms for computing solutions, relaxations of solution concepts, price of anarchy).

More details about the contents of the course might be added at a later time. 

Learning Outcomes

Upon successful completion of this course students should be able to:

[1] Demonstrate familiarity with the basic theory and research directions in the algorithmic game theory.

[2] Read and appreciate research papers in the field of algorithmic game theory.

Reading List

Some lecture notes and additional reading material will be provided during the course.

Website

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